As an iOS user I am grateful that RadioMail is on that platform. I have decided to draw the line on additional devices and operating systems at iOS and Windows even though I see the opportunities with Android and RPi. Just wondering why Georges chose to work iOS? I much appreciate it.
Harley
KK7HMS
I’m sure he’ll chime in but my understanding is he uses iOS and Mac and wanted the Apple crowd to have a viable way of using our devices and still use WinLink. It’s a bit harder to build for Apple so I’m sure glad he knows how to code.
John Madden
N4EJM
DMR ID 3165878
Hamshack Hotline 6102039
Why iOS? Because it’s what I use and love. RadioMail was born out of a selfish need for a portable Winlink operation.
Why not other platforms? Supporting multiple platforms either multiplies the development effort if you go native, or requires using cross-platform frameworks—which introduce complexity and tradeoffs. The complexity comes from the expanding matrix of devices that must be supported and tested, along with the need for frameworks to abstract away lower-level access. The tradeoffs come from how most cross-platform frameworks generalize UI elements into a common layer. While that can make development easier, it often results in interfaces that don’t feel native. In fact, the app may end up looking better on non-Apple platforms and worse on Apple’s.
I use Apple products and willingly pay a premium because I value their design. That appreciation extends to software. I want the apps I use to look and feel like they belong—that means following Apple’s design paradigms. Most cross-platform software forces users to relearn and rediscover how to interact with the UI, adding an unnecessary learning curve.
Hope that helps shed some light on this choice.
I can fully agree !
It’s is very convenient now with RadioMail to send and receive emails over shortwave using my LiNK500 BLE TNC
73,
Oliver
DL4KA
DiY599.net
I've recently gotten an Android phone for app testing after years of iPhone
usage. I am a dyed in the wool software tester with a focus on usability,
and my observation is that there's no design standard for Android apps. An
iPhone user is facing an uphill battle to adapt to the different
expectations in the UI implementations. Cross-platform apps are a little
easier to work with due to Apple's design requirements that will be
translated to Android as a matter of course (or be denied App Store access).
Duv - KM6DOV
Georges,
Thank you and will be a supporter for all your iOS work.
Harley
KK7HMS